Meet the Team


Emmanuel Proulx

With 28 years of software development experience, Emmanuel knows what he’s doing. His accomplishments range from consumer software development, to professional services, to starting 2 companies! A quick look at his LinkedIn will prove it!

Some of His Current Projects and Past Accomplishments


Jarimey Rada

After graduating from Carleton University’s Interactive Multimedia Design program, Jarimey has experience with several different disciplines. He’s done work as an animator, graphic designer and video editor in the past. He is now working on pixel art and animation for Infinite Onslaught.


Matthew King

Matthew King is a game developer with a versatile skillset in game design, sound design, and narrative design. As a graduate of Carleton University’s Interactive Multimedia program, he has experience in many aspects of digital media development, and has learned how to work across disciplines from his previous development work. With his previous experience from various musical pursuits, he is currently doing music composition for Infinite Onslaught.


Felicia Agapie

Felicia Agapie is our Senior DevOps Lead. She spearheads the continuous integration and deployment strategies that drive the company’s innovative projects. With over two decades of experience in software development and DevOps, Felicia brings a wealth of expertise in automating processes, optimizing performance, and leading cross-functional teams. Felicia’s leadership and technical knowledge have been instrumental in the successful delivery of Bonkers Builders’ cutting-edge games.


Simon Proulx

Simon Proulx is a versatile software developer who recently graduated in computer science (University of Ottawa) and has a knack for problem-solving. Fluent in French and English, he completed numerous assignments and consulting gigs. With experience crafting websites and delving into AI projects, Simon is known for his dedication to excellence and continuous learning.